FMAN -225/2 A (Studio in-person) Days & Times - Mo 1:15PM - 5:15PM
Room FB 233-9 SGW - Class Dates Sep 6, 2022 - Dec 7, 2022
FMAN -225/2 B (Studio in-person) Days & Times – Th 1:15PM - 5:15PM
Room FB 233-9 SGW - Class Dates Sep 6, 2022 - Dec 7, 2022
FMAN -225/2 C (Studio in-person) Days & Times – Fr 1:15PM - 5:15PM
Room FB 233-9 SGW - Class Dates Sep 6, 2022 - Dec 7, 2022
Instructor: Valery Mihalkov
ANALYTICAL DRAWING AND DESIGN FOR ANIMATION
Course Outline
Course objectives
The “Analytical Drawing and Design” studio course is conceived and organized to introduce film animation students to the fundamentals of drawing at the analytical and technical level.
The course supports Animation I and II (core course) requirements. In this context it prepares students to solve potential problems resulting from course objectives of Animation I and II.
The idea is to coordinate the efforts towards the same goal: excellence in the learning/teaching process.
Course description
Any two-dimensional representation of the reality requires a solid understanding of the spatial relationships between the components of the targeted model, as well as theoretical knowledge of composition, perspective, light, shadow, and color. The students will learn how to speculate with conventions such as dot, line, surface, shape, texture, etc. Concrete notions and knowledge of human and comparative animal anatomy (muscular, skeletal and motion) will be coordinated with teaching the basics of character design including anthropomorphism, realism and caricature.
For the exercises and assignments the students can use traditional pencil/charcoal on paper technique or any digital media.
During the course the students will be encouraged to discover and practice a variety of drawing techniques, media, and styles. By the end of the course the goal is equip the students with knowledge and experience that allows them to develop a personal/unique and compelling visual language.
Grading
The final grade will aspire to reflect the personal improvement of each student during this course. The students, as well as their artworks, will not be compared to each other.The aesthetic quality of the artwork will be considered only in relation to the course description.
The final grade will be based on:
- attendance, punctuality and constructive participation in class 40%
- end of the semester exam 40%
- consistency discipline and creativity 20%
Course Layout
September INTRODUCTION
September PERSPECTIVE: basic notions
September PERSPECTIVE: one, two, and three-point perspective
September PERSPECTIVE: four, five, and six-point perspective
October PERSPECTIVE: background and set design
October ANATOMY: human and animal body- proportions and structure
October ANATOMY: human body in motion
October ANATOMY: expressions and gestures
November CHARACTER DESIGN: basic methods and techniques
November CHARACTER DESIGN: how to create a style
November CHARACTER DESIGN: realism and anthropomorphism
November CHARACTER DESIGN: “family” project (attitude poses, rotations, line-up)
December CHARACTER DESIGN: final evaluation
Bibliography
Author: Michael Hampton
Title: FIGURE DRAWING - Design and Invention
Author: Marcos Matey-Mestre
Title: FRAMED PERSPECTIVE
Author: Thomas Easley
Title: THE FIGURE IN MOTION
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I addition during the course students will be introduced as well to the basic notions of light shadow and volume. Variety of lines in drawing, color harmonies and the process of synchronizing lines with colors. Visual perceptions and compositions, the implementation of the visual perceptions in storyboarding, camera moves and angles.
*For extended knowledge of the above-mentioned topics/subjects, an enrolment in FMAN 325/4 - “ADVANCED ANALYTICAL DRAWING & DESIGN FOR ANIMATION” is strongly advised.”
- Teacher: VALERY MIHALKOV